IDEA135: Games at Work

Project 2: Participate

Use Unity to create a 2D game based on a movie made between 1894-1903.

Rules

  1. Your game must be based on (and named after) a real film created in the first decade of cinema. You should be able to name the film and its director/studio. There must be an existing copy of the film online (no relying on written descriptions a film that no longer exists, or that hasn’t be digitized.)
  2. Your game must be interactive. The user’s input (i.e. gamepad, keyboard strokes, mouse movements) must play a role in the outcome/direction of the game. You are making a game, not a movie.

Learning Objectives

  1. Translate between different moving image media.
  2. Learn to use the Unity game engine.
  3. Think about the similarities and differences between the role of a viewer/player in a game and the (implied) role of the viewer/spectator of a movie.
  4. Compare game development tools (p5.js vs. Unity).
  5. Develop understanding of the role of character identification and narrative in movies and games.
  6. Use creative faculties of elaboration and extrapolation to expand upon a simple idea.

Proposal

Resources

Tips